Pedro Arantes
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Control WIP by Shedding Requirements
When WIP becomes high, you can purge WIP by decreasing the batch size of your jobs. A way to achieve this is to shed the requirements of your jobs.
#cycle-time
#job-batching
#queueing-theory
#work-in-process
Economic Waste that Queues Create
Queues create many forms of economic waste: longer cycle time, increased risk, more variability, more overhead, lower quality, and less motivation.
#cost-of-delay
#cycle-time
#lean
#product-development
#queueing-theory
Most of the Damage Done by a Queue Is Caused by High-Queues States
Low-queue states are more probable than high-queue states, but high-queue states are more important because they delay more jobs.
#cycle-time
#product-development
#queueing-theory
#statistics
Effects of Set a Limit on WIP (Work in Process)
When you set a limit on WIP, you create positive and negative effects.
#cycle-time
#queueing-theory
#work-in-process
Work in Process (WIP)
A high number of working in the process leads to a high queue capacity utilization, which causes problems such as a higher cycle time.
#agile
#cycle-time
#queueing-theory
#work-in-process
Flow Efficiency
Flow efficiency is the proportion of time where the team effectively spent active work within the total cycle time of the task.
#agile
#cycle-time
#product-development
Cycle Time
If a company takes ten days to deliver a feature to its customer on average, its cycle time is ten days.
#agile
#business
#cycle-time
#product-development
#time-to-market